Log 15/12/19


Originally meant to have a humanoid protagonist, but didn't have time to make one, so opted for a different solution which sort of works, but didn't fit the concept anymore, so that was also changed.

For some reason it was difficult to make boundaries for the player model so the player doesn't go out of bounds. However, this was an easy fix after overthinking the solution.

Made interacting with objects available, but for some reason, again, it was hard to implement a simple button press. Derp moments happen. Was eventually fixed.

Nearing the deadline I quickly finished up smaller things like hitboxes.

Get The Lone Cat

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